Browsing all posts in Mobile.
Simon says, why we chose MonoTouch to write the Diggify iPhone app
About MonoTouch and how MonoTouch makes native iPhone applications the same way Objective-C does.
Simon says, Diggify MonoTouch app is coming soon to the AppStore
The MonoTouch app Project-D has been unveiled as Diggify and is coming soon to the AppStore.
Simon says, visualizing MonoTouch iPhone app graphics performance
How to enable alpha blending visualization on the iPhone Simulator during your MonoTouch development.
Simon says, MonoTouch downloading images like AppStore app in less than 50 lines with CoreAnimation Transitions!
Using ThreadPool and Core Animation to dynamically populate images pulled from the web.
Simon say’s Project-D UITableViewCells autosize based on text height in MonoTouch. Here’s how!
Dynamically sizing each cell based on the content.
Simon say’s Project-D ticker CoreAnimation howto with MonoTouch
Building slick animations with MonoTouch.
Simon say’s MonoTouch scrolling like iPhone home screen in C#
Building a scrolling view with MonoTouch that behaves just like the snappy home screen in C# on the iPhone.
Simon says, MonoTouch, let’s build a custom UITableViewCell
Bling out your MonoTouch iPhone tables with a custom UITableViewCell.
Simon says, Organic UX’s time has come
It’s time for the next evolution in user experiences.
Simon says, MonoTouch let’s see some sprites!
MonoTouch sprite demo from Christian Beaumont from Foundation42

